martedì 25 gennaio 2011

Nuova patch per Black Ops su PS3





Tutti i possessori di Black Ops per PS3 (escluso un certo DarkSephiroth), dall'uscita in commercio dell'ultima "perla" di Treyarch, hanno alternato il gaming con continue lamentele per i problemi che la versione per console SONY presentava durante le sessioni online:  LAG, perdite di connessione con l'host e altri eventi particolari in cui OGNUNO vorrebbe incespicare durante una partita.

Bene, poveri bastardi, Treyarch è giunta in vostro (anzi dovrei dire NOSTRO) aiuto, rilasciando una nuova patch appositamente per la problematica versione PS3 del titolo.

Di seguito pubblichiamo i miglioramenti/fix che questa patch 1.06 dovrebbe portare, risolvendo (se non tutti) almeno parte dei problemi che vi affliggono ormai da tempo immemore



New Features:

  • New contracts added to the rotation.

  • Added optional pre-match timer for LAN / System-Link games.


Issues Addressed:

  • Fixed freeze associated with larger games.

  • Improved reliability of players connections to one another.

  • Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby host migration.

  • Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration.

  • Fixed a timing specific, long/infinite loading screen when joining games (sometimes giving you "Error - Read error (0×80010713) on file <map name>").

  • Fixed a timing-specific freeze when host powered down during host migration.

  • Cleaned up the map search filter in the Community section (deleted unused entries).

  • Fixed Combat Training's "USE FRIENDS" option for bots names.

  • Fixed issue with split-screen guest profile names being blank, resulting in matches never launching.

  • Instead of showing the generic "Player" for offline profiles in LAN, we now display the PS3 profile name.

  • Fixed Friends list appearing after viewing a Friends Playercard from the Leaderboards.

  • Fixed filter so players can now view Friends on Zombies leadboards.

  • Fix timing specific issue where the game can be put into slow motion.

  • Addressed "disconnected path" error when using the doors in Radiation after a host migration.

  • Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.

  • Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.

  • Fixed a freeze when quickly loading maps one after another in private match.

  • Fixed issue where players get primary weapons in Second Chance.

  • Fixed "NEW" stamp not disappearing for Custom Slot 9 when highlighting the slot.

  • Removed water vision effect when respawning after dying in the acid pool in Radiation.

  • Several contract fixes.


Gameplay Tuning:

  • Second Chance - players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.

  • Adjustments to the PSG1 with attachments.

  • AK74U adjustments.

  • RCXD adjustments.

  • Silenced sniper rifle adjustments.

  • Removed hit markers when shooting friendly equipment.


Ora non manca che procedure con la fatidica prova del nove e sperare che questa patch possa regalare a tutti voi Coddari Sonari un'esperienza multiplayer finalmente fluida ed appagante!



Orignal From: Nuova patch per Black Ops su PS3

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